Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
---|---|---|---|---|
0F 38 00 /r1 PSHUFB mm1, mm2/m64 |
RM | V/V | SSSE3 | Shuffle bytes in mm1 according to contents of mm2/m64. |
66 0F 38 00 /r PSHUFB xmm1, xmm2/m128 |
RM | V/V | SSSE3 | Shuffle bytes in xmm1 according to contents of xmm2/m128. |
VEX.NDS.128.66.0F38.WIG 00 /r VPSHUFB xmm1, xmm2, xmm3/m128 |
RVM | V/V | AVX | Shuffle bytes in xmm2 according to contents of xmm3/m128. |
VEX.NDS.256.66.0F38.WIG 00 /r VPSHUFB ymm1, ymm2, ymm3/m256 |
RVM | V/V | AVX2 | Shuffle bytes in ymm2 according to contents of ymm3/m256. |
NOTES:
1. See note in Section 2.4, “Instruction Exception Specification” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 2A and Section 22.25.3, “Exception Conditions of Legacy SIMD Instructions Operating on MMX Registers” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 3A.
Op/En | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
RM | ModRM:reg (r, w) | ModRM:r/m (r) | NA | NA |
RVM | ModRM:reg (w) | VEX.vvvv (r) | ModRM:r/m (r) | NA |
PSHUFB performs in-place shuffles of bytes in the destination operand (the first operand) according to the shuffle control mask in the source operand (the second operand). The instruction permutes the data in the destination operand, leaving the shuffle mask unaffected. If the most significant bit (bit[7]) of each byte of the shuffle control mask is set, then constant zero is written in the result byte. Each byte in the shuffle control mask forms an index to permute the corresponding byte in the destination operand. The value of each index is the least significant 4 bits (128-bit operation) or 3 bits (64-bit operation) of the shuffle control byte. When the source operand is a 128-bit memory operand, the operand must be aligned on a 16-byte boundary or a general-protection exception (#GP) will be generated.
In 64-bit mode, use the REX prefix to access additional registers.
Legacy SSE version: Both operands can be MMX registers.
128-bit Legacy SSE version: The first source operand and the destination operand are the same. Bits (VLMAX-1:128) of the corresponding YMM destination register remain unchanged.
VEX.128 encoded version: The destination operand is the first operand, the first source operand is the second operand, the second source operand is the third operand. Bits (VLMAX-1:128) of the destination YMM register are zeroed.
VEX.256 encoded version: Bits (255:128) of the destination YMM register stores the 16-byte shuffle result of the upper 16 bytes of the first source operand, using the upper 16-bytes of the second source operand as control mask. The value of each index is for the high 128-bit lane is the least significant 4 bits of the respective shuffle control byte. The index value selects a source data element within each 128-bit lane.
Note: VEX.L must be 0, otherwise the instruction will #UD.
PSHUFB (with 64 bit operands)
for i = 0 to 7 { if (SRC[(i * 8)+7] = 1 ) then DEST[(i*8)+7...(i*8)+0] ← 0; else index[2..0] ← SRC[(i*8)+2 .. (i*8)+0]; DEST[(i*8)+7...(i*8)+0] ← DEST[(index*8+7)..(index*8+0)]; endif; }
PSHUFB (with 128 bit operands)
for i = 0 to 15 { if (SRC[(i * 8)+7] = 1 ) then DEST[(i*8)+7..(i*8)+0] ← 0; else index[3..0] ← SRC[(i*8)+3 .. (i*8)+0]; DEST[(i*8)+7..(i*8)+0] ← DEST[(index*8+7)..(index*8+0)]; endif } DEST[VLMAX-1:128] ← 0
VPSHUFB (VEX.128 encoded version)
for i = 0 to 15 { if (SRC2[(i * 8)+7] = 1) then DEST[(i*8)+7..(i*8)+0] ← 0; else index[3..0] ← SRC2[(i*8)+3 .. (i*8)+0]; DEST[(i*8)+7..(i*8)+0] ← SRC1[(index*8+7)..(index*8+0)]; endif } DEST[VLMAX-1:128] ← 0
VPSHUFB (VEX.256 encoded version)
for i = 0 to 15 { if (SRC2[(i * 8)+7] == 1 ) then DEST[(i*8)+7..(i*8)+0] ← 0; else index[3..0] ← SRC2[(i*8)+3 .. (i*8)+0]; DEST[(i*8)+7..(i*8)+0] ← SRC1[(index*8+7)..(index*8+0)]; endif if (SRC2[128 + (i * 8)+7] == 1 ) then DEST[128 + (i*8)+7..(i*8)+0] ← 0; else index[3..0] ← SRC2[128 + (i*8)+3 .. (i*8)+0]; DEST[128 + (i*8)+7..(i*8)+0] ← SRC1[128 + (index*8+7)..(index*8+0)]; endif }
PSHUFB:
__m64 _mm_shuffle_pi8 (__m64 a, __m64 b)
(V)PSHUFB:
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b)
VPSHUFB:
__m256i _mm256_shuffle_epi8(__m256i a, __m256i b)
None.
See Exceptions Type 4; additionally
#UD | If VEX.L = 1. |