PSHUFB — Packed Shuffle Bytes

Opcode/Instruction Op/En 64/32 bit Mode Support CPUID Feature Flag Description

0F 38 00 /r1

PSHUFB mm1, mm2/m64

RM V/V SSSE3 Shuffle bytes in mm1 according to contents of mm2/m64.

66 0F 38 00 /r

PSHUFB xmm1, xmm2/m128

RM V/V SSSE3 Shuffle bytes in xmm1 according to contents of xmm2/m128.

VEX.NDS.128.66.0F38.WIG 00 /r

VPSHUFB xmm1, xmm2, xmm3/m128

RVM V/V AVX Shuffle bytes in xmm2 according to contents of xmm3/m128.

VEX.NDS.256.66.0F38.WIG 00 /r

VPSHUFB ymm1, ymm2, ymm3/m256

RVM V/V AVX2 Shuffle bytes in ymm2 according to contents of ymm3/m256.

NOTES:

1. See note in Section 2.4, “Instruction Exception Specification” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 2A and Section 22.25.3, “Exception Conditions of Legacy SIMD Instructions Operating on MMX Registers” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 3A.

Instruction Operand Encoding

Op/En Operand 1 Operand 2 Operand 3 Operand 4
RM ModRM:reg (r, w) ModRM:r/m (r) NA NA
RVM ModRM:reg (w) VEX.vvvv (r) ModRM:r/m (r) NA

Description

PSHUFB performs in-place shuffles of bytes in the destination operand (the first operand) according to the shuffle control mask in the source operand (the second operand). The instruction permutes the data in the destination operand, leaving the shuffle mask unaffected. If the most significant bit (bit[7]) of each byte of the shuffle control mask is set, then constant zero is written in the result byte. Each byte in the shuffle control mask forms an index to permute the corresponding byte in the destination operand. The value of each index is the least significant 4 bits (128-bit operation) or 3 bits (64-bit operation) of the shuffle control byte. When the source operand is a 128-bit memory operand, the operand must be aligned on a 16-byte boundary or a general-protection exception (#GP) will be generated.

In 64-bit mode, use the REX prefix to access additional registers.

Legacy SSE version: Both operands can be MMX registers.

128-bit Legacy SSE version: The first source operand and the destination operand are the same. Bits (VLMAX-1:128) of the corresponding YMM destination register remain unchanged.

VEX.128 encoded version: The destination operand is the first operand, the first source operand is the second operand, the second source operand is the third operand. Bits (VLMAX-1:128) of the destination YMM register are zeroed.

VEX.256 encoded version: Bits (255:128) of the destination YMM register stores the 16-byte shuffle result of the upper 16 bytes of the first source operand, using the upper 16-bytes of the second source operand as control mask. The value of each index is for the high 128-bit lane is the least significant 4 bits of the respective shuffle control byte. The index value selects a source data element within each 128-bit lane.

Note: VEX.L must be 0, otherwise the instruction will #UD.

Operation

PSHUFB (with 64 bit operands)

    for i = 0 to 7 {
         if (SRC[(i * 8)+7] = 1 ) then
              DEST[(i*8)+7...(i*8)+0] ← 0;
         else
              index[2..0] ← SRC[(i*8)+2 .. (i*8)+0];
              DEST[(i*8)+7...(i*8)+0] ← DEST[(index*8+7)..(index*8+0)];
         endif;
    }

PSHUFB (with 128 bit operands)

    for i = 0 to 15 {
         if (SRC[(i * 8)+7] = 1 ) then
              DEST[(i*8)+7..(i*8)+0] ← 0;
          else
              index[3..0] ← SRC[(i*8)+3 .. (i*8)+0]; DEST[(i*8)+7..(i*8)+0] ← DEST[(index*8+7)..(index*8+0)];
         endif
    }
DEST[VLMAX-1:128] ← 0

VPSHUFB (VEX.128 encoded version)

for i = 0 to 15 {
    if (SRC2[(i * 8)+7] = 1) then
         DEST[(i*8)+7..(i*8)+0] ← 0;
         else
         index[3..0] ← SRC2[(i*8)+3 .. (i*8)+0];
         DEST[(i*8)+7..(i*8)+0] ← SRC1[(index*8+7)..(index*8+0)];
    endif
}
DEST[VLMAX-1:128] ← 0

VPSHUFB (VEX.256 encoded version)

for i = 0 to 15 {
    if (SRC2[(i * 8)+7] == 1 ) then
         DEST[(i*8)+7..(i*8)+0] ← 0;
         else
         index[3..0] ← SRC2[(i*8)+3 .. (i*8)+0];
         DEST[(i*8)+7..(i*8)+0] ← SRC1[(index*8+7)..(index*8+0)];
    endif
    if (SRC2[128 + (i * 8)+7] == 1 ) then
         DEST[128 + (i*8)+7..(i*8)+0] ← 0;
         else
         index[3..0] ← SRC2[128 + (i*8)+3 .. (i*8)+0];
         DEST[128 + (i*8)+7..(i*8)+0] ← SRC1[128 + (index*8+7)..(index*8+0)];
    endif
}
MM2 07H 07H FFH 80H 01H 00H 00H 00H MM1 04H 01H 07H 03H 02H 02H FFH 01H MM1 04H 04H 00H 00H FFH 01H 01H 01H

Figure 4-11. PSHUFB with 64-Bit Operands

Intel C/C++ Compiler Intrinsic Equivalent

PSHUFB:

__m64 _mm_shuffle_pi8 (__m64 a, __m64 b)

(V)PSHUFB:

__m128i _mm_shuffle_epi8 (__m128i a, __m128i b)

VPSHUFB:

__m256i _mm256_shuffle_epi8(__m256i a, __m256i b)

SIMD Floating-Point Exceptions

None.

Other Exceptions

See Exceptions Type 4; additionally

#UD If VEX.L = 1.